See here for the theorem on activity.
A summary of the Spinning Blade Rogue can be found here.
1. Introduction of Yeontalog (thief)
1.1 Introduction to continuous log build
Clash Rogue is an easy-to-play melee variant in Diablo 4. With good movement and high AoE damage, you can blast large hordes of monsters while wiping out large enemies with stabbing daggers and poison effects.
The advantages of the continuous hit log are as follows.
Controls are very convenient: One of the great things about this build is the convenience of its controls. With this build, players can hunt up to the 50th floor very comfortably.
Suitable for Pedro Play: This multi-hit rogue is said to be very good for Pedro play. You have to pay a little attention to the shadow step control, but it is possible to farm normal dungeons and nightmare dungeons of moderate difficulty.
High DPS: This build features high DPS. In particular, when the venom free explodes, it becomes an infinite poison injection on top of it, and you can instantly extract huge DPS.
Multiple build options: This build offers multiple build options. Players can tailor their build to suit their style.
Convenient Hunting: With this build, players are said to be able to enjoy hunting conveniently. This build is convenient, powerful and fun.
2. Combination skill composition
The main skills used in this build are:
- Basic Skills: Drilling 1 point, Enhanced Drilling, Fundamental Drilling
- Core Skill: Multi-hit (Including Enhanced Multi-hit and Enhanced Multi-hit)
- Survival Skill: Shadowwalk (including Enhanced Shadowwalk and Moderated Shadowwalk)
- Passive Skill: Quick Trick 1 point
- Deception Skills: Smoke Bomb (Includes Enhanced Smoke Bomb and Counterattack Smoke Bomb), Dark Curtain (Includes Enhanced Shadow Curtain and 8% Critical Hit Chance Increase option when holding 4 or more Shadow Curtains)
- Infusion Skills: Shadow Infusion (including Empowered Shadow Infusion and Mixed Shadow Infusion), Frost Infusion (including Empowered Frost Infusion and Mixed Frost Infusion)
- Passive Skills: Agility 3 points, Exploitation San points Baby 3 points, Precision Injection 3 points
- Ultimate: Not used
- Specialization Skills: Use Combo Points
If you use your ultimate as a death trap, you can use it without one of the infusion skills.
Click on multi-hit thief skill build
3. Tips for choosing serial log items
3.1 Helm : Choose from various resistances, max health, total armor, cooldown reduction, and basic skill attack speed. On the helmet side, it is good to take care of defense-related options, and you can wear topaz or ruby for jewelry.
3.2 Chest armor: Various damage reduction options Take care of applicable damage reduction options, such as poisonous damage reduction or damage reduction from enemies at close range, and total defense, as well as various resistances, and maximum health. If there is a groove, you can wear topaz or ruby like a helmet.
3.3 Armor : It is recommended to take care of the spinning blade grade to the maximum first. Gloves have an option related to lucky hit, and it is recommended that you take care of the health healing option because it has a very good retention.
3.4 Pants : Total Armor Damage Reduction Max Life Energy Cost Reduction option is best. If there is a groove, you can wear topaz or ruby.
3.5 Shoes : Movement speed Increases movement speed for 4 seconds after clearing, reduces energy consumption of various resistances.
3.6 Two-Handed Weapon : Take care of the deal options. Deal-related options include: Please put emeralds on gems to add damage to vulnerable opponents.
Damage to enemies at close range
Damage to Enemies Affected by Crowd Control Status Effects
Daze Damage to Enemies
Core Skill Damage Maximization Damage
Such as damage to enemies affected by skills.
For two-handed weapons, a crossbow is recommended rather than a bow. The reason is that the crossbow has a crit damage attached to it.
3.8 One-Handed Weapon : Swords are recommended over daggers. The reason is because of the maximal damage attached. In the sword, take care of various damage options.
3.9 Necklace : It is good to have agility, cooldown reduction, energy consumption reduction, damage reduction, movement speed, etc.
3.10 Ring : We recommend deal-related options. damage increase, extreme accuracy, extreme skin, etc.
Put a skull on the evil to increase the defense.
4. Continuous hit log phase
Aspects are broadly divided into Defense, Offense, Resource, Support, and Mobility phases, each with different item types allowed. Excluding two-handed weapons that double the phase effect and necklaces that double the phase effect, apply the applicable phase to the item accordingly.
You can choose from the phases that drop and use them, but certain phases are very useful in certain situations, so it's a good idea to consider those phases first.
For example, among defense phases, 'damage reduction' is useful for all characters, and among attack phases, 'Maximum Damage' and 'Basic Skill Damage' can greatly increase attack power. Among the resource phases, 'energy recovery' or 'energy consumption reduction' are very helpful for energy management. Among the secondary phases, 'cooldown reduction' and 'healing effect' increase survivability in battle. Lastly, among the Mobility phases, 'Movement Speed' reduces map movement time, enabling efficient hunting.
Each phase can be useful in various situations depending on its characteristics, so it is important to select and use the phase that suits your play style and build.
In this phase, the spinning blade phase must be used unconditionally. I recommend putting it on a crossbow.
Image source: https://www.youtube.com/watch?v=HAsWOqgRlz8&t=15s
5. Continuous log specialization and conqueror board
For the 5.1 specialization, 2 infusions are recommended for combo points, and 1 infusion and 1 trap are recommended for combat readiness.
5.2 Conqueror Board